Visual regression testing for the components and UX across software applications.
UX & UI design for various pages and subdomains within the Minecraft.net website.
Migrated the Design System from Sketch to Figma for the Mobile, Web, PC, and Console experiences.
With the acquisition of Sprint in 2020, older account systems merged into the newer software. When able, UX looked at ways to consolidate the end-to-end experience for the Customer Service Agents.
User interface design for Xbox and Kinect; production and design work for Windows Phone, iOS, and Android, as well as Xbox television advertisements.
Responsible for production work, email design and coding, as well as video production and direction.
Clients included:
Specialized in Business-to-Business marketing and campaign development.
Clients included:
Assigned to numerous park projects for Euro Disney and Hong Kong Disneyland.
Do amazing products excite you just as much as me? Reach out